Saturday, August 2, 2008

New Halo Game Creative Director Job Opening

Microsoft is looking for a new Creative Director to head up its new Halo project. Here is the listing:

Micro
soft Game Studios’ Halo team is looking for a superstar Creative Director to help develop a ne
w experience in the Halo universe. This is your chance to contribute to one of the most exciting and creative properties in the entertainment industry. 
The Creative Director for this team will need to define and drive a vision that takes a beloved IP and delivers a new and innovative experience. The ide
al candidate is a source of inspiration, leadership, creative focus, and most importantly, is a guiding light for the project team. Boundless imagination is balanced with a deep understanding of the game develop
ment process; the ability to ideate is combined with the communication skills to concisely direct. And yeah, you have to have be
en around the block… a lot. 

RESPONSIBILITIES 
As Creative Director, you will work with the Executive Producer and other team leads to define the game vision and execute on that vision with excellence.
Direct the tone and timber of the project w
ith an eye towards compelling character development, visionary narrative progression, and addictive ga
meplay
Partner with key Hollywood talent to collaboratively craft a masterful game experience
Bridge the g
ap between storytelling and the interactive experience while delivering on the Halo soul.
Collaborate with game play designers, story writers, game writers, and said external luminary to deliver on a unique game in the 
Halo universe
Set clear creative goals and deliverables; lead and focus efforts across the design team to ensure a cohesive experience across the game
Anticipate threats to quality and innovation an
d work effectively with the team leads to mitigate
Build and maintain a collaborative relationship with Art, Dev, Audio, and Production that ensures a best-in-industry 
production process.

Quentin Tarantino is the lead candidate for the job. He says he wants the player to play the game from end and work back to the beginning. (not really (for the gullible people)

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