Monday, August 4, 2008

Geometry Wars: Retro Evolved 2

The best way to one-up your predecessor is of course, to pack in some more goodies for people to play with, and Retro Evolved 2 does just that. With 6 game modes, you'll spend a good amount of time just trying to unlock them. Then sharpening your skills in each mode will have you coming back for more.

The first game mode is EVOLVED. The same game mode you've come to love in the first installment. Three lives, three bombs, and a never ending army of enemies.

Next, comes PACIFISM. In this mode, you are not allowed to shoot. Instead, you must cross through checkpoint gates to destroy your enemies.

WAVES mode, as seen in PGR4 brings enemies from all sides, coming in at you as you shoot away to destroy them all.

SEQUENCE mode brings 20 challenges that you must complete in order, in 30 second intervals.

In mutliplayer, the action gets even more intense with random power-ups, including: speed, freeze and extra firepower. All six game modes can be played with 3 other local players, including 2-v-2 team play, and individual scoring. There will be no online play included, which is saddening to see, since GW has set the limits for the XBLA.

The visuals look better, the controls smoother, and you no longer lose your multiplier when you die. How could this get any better? Having played the first installment of this series, and testing out the demo of the second edition, I recommend anyone to pick this up.

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